Rewards
There are three main types of rewards available in Quests on the DAC platform: Token, NFT, and Whitelist. The type of reward is determined by the Requesterβs initial configuration when setting up the Quest.
π° Token & π¨ NFT
These rewards are automatically distributed to the winners via the DAC smart contract after the Quest ends.
π Whitelist Slot
Whitelist rewards are manually managed and distributed by the Requester. Participants may need to follow additional instructions or be contacted directly to claim their spots.
π― Claiming Quest Rewards
When a quest ends, you can claim your reward if you participated and won a prize. This applies to Token and NFT rewards only. For Whitelist slots, please contact the Requester directly to check the reward status.
Youβll receive 90% of the reward token amount allocated to you. The remaining 5% goes to the inviter (Referral Bonus), and 5% is returned to the DAC Treasury to support platform operations, including potential burn and buyback of the MEN token.
Make sure you link your wallet before the quest ends. If your wallet is not linked in time, you may lose your rewards and will be unable to claim them.
π€ Affiliate Rewards (Referral Bonus)
If you invite others to join the platform, you can earn a 5% referral bonus from their claimed rewards.
All referral bonuses from different quests will be accumulated in your referral balance and grouped by token type.
You can claim all your referral rewards at once, anytime, as long as you have a positive balance.
π To qualify for the 5% referral bonus:
Your XP must be β₯ 10,930, which corresponds to the Apprentice rank. If your XP is below that threshold, the bonus will be redirected to the DAC treasury.
π Distribution of Rewards
The way rewards are distributed in a Quest depends on the Requesterβs objectives and configuration settings. There are two main distribution methods:
π 1. Based on Leaderboard Points
In this format, rewards go to participants with the highest scores on the Quest leaderboard. The number of winners (e.g., Top 3, Top 5, Top 10) is defined by the Requester.
π Point Earning Rules
Hunter Points:
Completing all tasks earns the Hunter 2 points.
Referrer Points:
When a referred participant completes a task, their Referrer earns 1 point.
The Referrer must complete their task first; otherwise, the point is held until they do.
π― Leaderboard Reward Distribution Methods
Top Distribution
Rewards are distributed strictly by rank on the leaderboard.
Options:
Equal Distribution: All winners receive the same reward.
Tiered Distribution: Rewards vary by rankings (e.g., Top 1, Top 2β5, Top 6β10).
Random Distribution
A set number of winners are chosen randomly, regardless of their rank.
Top and Random
A hybrid method: Some rewards go to top-ranking users, while additional rewards are randomly distributed among eligible participants.
β‘ 2. Based on First Come, First Served (FCFS)
In FCFS Quests, rewards go to participants in the order of time they complete the required tasks. The number of winners is defined by the Requester (e.g., the first 3 users to complete all tasks).
π― FCFS Reward Distribution Methods
Top Distribution
Even though FCFS is based on speed, the Requester can still choose to apply a ranking-based reward model within the first group of completers.
Options:
Equal Distribution: All selected participants receive the same reward.
Tiered Distribution: Rewards are divided by order of completion (e.g., 1st gets more than 2ndβ3rd).
β³ Post-Quest Reward Distribution
Once the Quest ends, rewards are automatically distributed to eligible participants according to the predefined method selected by the Requester.
Rewards distribution can be checked on the Quest Details, for example:
In the Reward Distribution section, you can see how rewards are allocated based on Leaderboard Points:
Top 1: 300 MEN for 1 Hunter
Top 2: 200 MEN each for 1 Hunters
Top 3: 100 MEN each for 1 Hunters
Random Reward: 12 MEN for 50 randomly selected Hunters
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